Facebook (specifically) is a pain in the neck at present. Apart from constantly hounding me to pay to promote a post begging for money, which is kind of counter-productive, it’s also popping up six, seven, eight messages a day telling me that I haven’t posted anything “for a while”, whatever that means.
So here’s a quick update. I’m trying to convert all my models to P3Dv4 format and… Well, ModelConverterX said they were converted, but LibraryCreatorXML announced that they weren’t valid .MDL files, so apparently I have “an issue” to resolve there before I can get the objects into the Lockheed-Martin sim in a native format. Could be worse; they need almost entirely rebuilding for X-Plane 11.
I haven’t been idle on other things, either. Callendar-Hamilton and B.1 hangars have been modelled, plus I’ve done 20′ Temporary Brick Maintenance Office & Stores plus Crew Locker Rooms for Halfpenny Green. For anyone who knows the airfield, they’re the ones still in front of the hangars, being used by a couple of flying schools and the airfield operations team, in that order. Airside Halfpenny Green is getting pretty much done now. The domestic site across the road…? Best not mentioned right now, unless you know what any of the thirty or so completely undocumented buildings looked like!
Let me know if you’d rather I posted this sort of “dev blog” type of thing when there’s nothing else to talk about, or whether you only want me to post when there’s something actually been released, please?
WW2 Halfpenny Green as it stands, with lots of gaps to be filled. To get to the present day, just delete 90% of it!
B1 hangar. The “B” could easily stand for “Basic”.
Callendar-Hamilton hangar. At least this one has windows.
Crew Locker Rooms. These days, this is the airfield ops office and has been changed externally a bit.
A slight “spot the difference competition leads us to the Maintenance Office and Stores, also still extant and these days housing flying schools.
Hello Ian – I for one appreciate these ‘in progress’ blogs, if only to remind me how far I have to go in this modelling business !
I’ve been challenged to produce a Leyland National I bus, originally for OMSI2, but now for Bus Simulator 18… It’s a bit of a step up from building very basic building shapes, to trying to do that. Needless to say it hasn’t currently happened!
I’m not surprised. The bar just got raised !
Hi Ian, I only came across your site after I transitioned from FSX to P3D v4 but am looking forward to being able to use your sceneries when you have completed the conversions. Would certainly welcome “dev blog” style updates. Any chance of adding Hunsdon to the list of future projects?!
Hi Richard, thanks for your message. Hunsdon has been on “the list” for ages, but has fallen foul of the usual problem that there’s plenty of information available… if you want it at resolutions where you can’t actually see anything.
I can do the basic airfield layout from the information available and existing infrastructure, but the buildings would be almost pure guesswork, unfortunately.
Hi Ian, good to hear from you. I have a hard copy A2 facsimile of the original Air Plan 28 of the airfield, dated 1946, with all buildings mapped and referenced across all 8 sites associated with it. The map is scaled at 1.2500 and point size is pretty small for the text but it is all there. Would be happy to scan it as 4 x A4 sheets and send it over if you haven’t seen it. Richard
That would be brilliant if you could please, Richard. I can’t guarantee 100% accuracy still, even with an ARP to work from, because I struggle to find reference material for a lot of the buildings, but I can make it massively more historically correct with than without!
Hi Ian, sounds like a plan! What’s the best way to get them to you?