Skip to content

Ian P's Dark Corner

FSX WW2 Scenery and whatever else I put here!

  • Home
  • FSX/P3D
    • Historical Scenery
      • RAF Airfields
        • “B.7” Advance Landing Ground (Martragny)
        • Hamble Airfield
        • RAF Ballykelly
        • RAF Banff
        • RAF Dunsfold
        • RAF Elvington
        • RAF Hunsdon
        • RAF Middle Wallop
        • RAF Peterhead
        • RAF Tangmere
      • USAAF Airfields
        • RAF Bassingbourn
        • RAF Fowlmere
        • RAF King’s Cliffe
        • RAF Leiston
        • RAF Little Walden
        • RAF Raydon
        • RAF Thurleigh (Bedford)
      • Luftwaffe Airfields
        • “Al Qa’arah” Airbase
        • “Al Bardi” Airfield
        • Lille-Nord
    • Modern Scenery
      • RAF Boulmer
    • Scenery Object Libraries
      • IJP FSX Object Libraries
      • Bill Womack Scenery Library
      • Ted Andrews FSX Scenery Libraries
    • All-in-One Downloads
  • MSFS Scenery
    • MSFS Historical Scenery
      • RAF / Royal Navy
        • “HMS Tern” / RNAS Twatt
  • The List
  • Contact Form
  • Privacy Policy

Not Just One Library Upload, but Two

Posted on 16th December 2017 by IanP

The reason I said a while back that the last library update I did was “intermediate” was that I was still working really quite hard on a number of projects – some of which have advanced faster than others. With the first of these now complete and uploaded for release, I’ve also uploaded two different archives to hammer the internet connections of users of my scenery – I’m both sorry and not for that!

The first is the usual update of my FSX Libraries, this time to support the release of RAF Banff, which includes a large number of updated, improved or brand new custom structures.

Secondly is a new download altogether, in the form of my initial library of SimObjects for use in SimObject Display Engine (SODE). If you are unfamiliar with SODE, it is a method of restoring the missing “conditional animation” functionality back into FSX and P3D, which we last had from Microsoft back in FS98. This means that scenery objects can be loaded or altered depending on weather conditions, time of day and user position / actions, for example. More information on SODE, including the online manual and file downloads, an be found at the SODE website.

Share this:

  • Share on X (Opens in new window) X
  • Share on Facebook (Opens in new window) Facebook
  • Share on WhatsApp (Opens in new window) WhatsApp

Related

Posted in Flight Simulator, Object LibrariesTagged FSX, IJP Object Libraries, SODE

Post navigation

I really do dislike hackers.
RAF Banff Version 1.0 Release

Leave a Reply Cancel reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Twitter

My Tweets

Facebook

Facebook

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

Recent Visitors

Privacy & Cookies: This site uses cookies. By continuing to use this website, you agree to their use.

To find out more, including how to control cookies, see here: Cookie Policy
Back to top
Proudly powered by WordPress | Theme: sylvan by Saunders Technology.