This release is mainly just to ensure that I’ve captured everything and not left it out, but I have uploaded new versions of both my own object libraries and my SODE object libraries, to go with the airfields that I’m finally going to release after much procrastination.
Continue reading “Shhh! More Libraries!”Tag: SODE
An update to the SODE file update post
I said in my post last night that WordPress was being silly about doing an update. Apparently, as part of that silliness, it reverted the changes I made to the IJP Libraries page. Please try again. It seems to be working now. The version you should be getting is titled “IJP_SODE_Simobjects_20180302.zip” – which is, indeed, also a direct link to the file in question.
Apologies for that. Again. #BlameTheComputer
New SODE files uploaded
Along with a new version of WordPress, I’ve uploaded a new version of my SODE SimObjects, which corrects a bunch of errors in the landing direction “T”s that I failed to notice before uploading them before.
Regarding the new version of WP, apologies if it messed up anyone’s visit to the site, but apparently the new version of WordPress doesn’t like auto-updating (and indeed breaks future auto-updates) so it looks like I have another little job to do around here on a regular basis. Unfortunately, the site stopped working properly after failing to auto-update, which is why I had to fix it today, without warning because I couldn’t actually issue a warning before doing so! Hopefully that won’t happen again, but we’ll see.
Not Just One Library Upload, but Two
The reason I said a while back that the last library update I did was “intermediate” was that I was still working really quite hard on a number of projects – some of which have advanced faster than others. With the first of these now complete and uploaded for release, I’ve also uploaded two different archives to hammer the internet connections of users of my scenery – I’m both sorry and not for that!