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Ian P's Dark Corner

FSX WW2 Scenery and whatever else I put here!

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Tag: Bedford

Bunches of Bedfords

Posted on 3rd March 20193rd March 2019 by IanP
Bunches of Bedfords

The Bedford QLs that I have discussed previously are now bundled together in a nice new library called “IJP_WW2_Bedford_QL” and now number 6 in variants, although if I ever add the other umpteen minor changes and a couple of new variants then this library is going to get quite big.

Continue reading “Bunches of Bedfords”
Posted in blog, Flight Simulator, Historical Scenery, Object LibrariesTagged Bedford, Blender, Modelling, PBR, QLLeave a Comment on Bunches of Bedfords

Getting me angry…

Posted on 7th February 20197th February 2019 by IanP

… is, apparently, great for productivity. Even if I can’t give out any of the results just yet.

Last post, I showed images of a way-over-poly-budget Bedford QL and a slightly mysterious airfield which, if you zoomed in enough, you might have seen was RAF Hunsdon, from where Operation Jericho was launched. Things have moved on since then.

Continue reading “Getting me angry…”
Posted in blog, Flight Simulator, Historical Scenery, Object Libraries, SceneryTagged Bedford, Blender, FSX, Hunsdon, Modelling, QL, sceneryLeave a Comment on Getting me angry…

Going Nowhere, Slowly.

Posted on 15th January 201915th January 2019 by IanP

So, after a lot of poking, prodding, cajoling and peeking, it appears that ALL the internal WordPress links are already relative, rather than full, links. As a result, it appears that there’s nothing I can do to actually fix this problem. I’m passing it on to local Tech Support (also known as “Mrs. P”) to contact the domain host and ask them to remove the bleeping redirect. I don’t need this site to be SSL and their implementation of the certificate has caused hours of problems for absolutely no benefit whatsoever.

Net result: FAIL.

So I did this.

And this.

Yes, I’m aware that the field boundaries and roads don’t quite line up… I had a choice between making the airfield remains match the historical photograph or making the surrounding area match the historical photograph, so I went for the airfield option. If you take off the old photo, the airfield sits perfectly on the modern day imagery beneath it. Lens effect maybe? Not sure. Whatever. I now need to try and find a Aerodrome Reference Plan or something to place all the buildings, because while they are clearly visible on the old photo, they’re far from identifiable on it, unfortunately.

Or I could just guess!

Posted in Flight Simulator, Historical Scenery, Site NewsTagged Bedford, Hunsdon, QLD, SSL, Website News, X2HU3 Comments on Going Nowhere, Slowly.

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