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Category: Scenery

It finally “Tern”ed up…

Posted on 18th June 2023 by IanP
It finally “Tern”ed up…

…for which people can now be very glad, because it means no more seabird related puns for a while.

Under the new “MSFS Scenery” tab on the top toolbar (or more directly here) you will find a download page and some screenshots for RNAS Twatt, where I have given up tinkering and poking and decided to set it loose on an unsuspecting world.

I’ve also uploaded it to flightsim.to, but whether they’ll approve it or not, I cannot say, with that name attached!

Enjoy, ignore, be sarcastic about and/or tell your friends about, as you will.

In association with this release, the scenery libraries page now also has links to the MSFS libraries required to see and use Twatt properly, but that’s still under the FSX/P3D tab at present. I shall sort that out as soon as I have more time.

Posted in Flight Simulator, Historical Scenery, Object Libraries, SceneryTagged historical, HMS tern, IJP Object Libraries, RNAS, scenery, Twatt, WW2, X6TWLeave a Comment on It finally “Tern”ed up…

Tern, Tern Again…

Posted on 22nd May 202322nd May 2023 by IanP

Finished? No. Not quite . Quite a lot of it still needs poking, prodding and generally tweaking, but it’s reached a point where I think it’s worth letting other people who might be interested have a poke at it themselves again, as well.

Continue reading “Tern, Tern Again…”
Posted in Flight Simulator, Historical Scenery, Object Libraries, SceneryTagged historical, HMS tern, IJP Object Libraries, MSFS, Orkney, RNAS, Royal Navy, scenery, Twatt, WW2Leave a Comment on Tern, Tern Again…

‘Tern’ing Over a New Page

Posted on 21st April 202321st April 2023 by IanP

Following on from the previous post and some natter on both Twitter and the Dreamsofwings Discord, I’ve uploaded a new “buildings complete, some other gubbins” build of HMS Tern / RNAS Twatt in Orkney for Microsoft Flight Simulator 2020 (not FSX/P3D), which is now available via this link.

Please be advised, however, that because this includes all the models I’ve converted so far (whether used in this scenery or not), all the vehicle models that stiz has kindly updated with new materials and made a bit smoother for me (whether used in this scenery or not), the file size is “quite big”.

Because this isn’t a release and there are still a number of outstanding problems with the scenery that are bugging me, I won’t go into detail on the airfield, its origins, use or much else right now, but it’s hopefully the first of a few. Possibly not as many as I did for FSX/P3D, though, I’m afraid. Plus SODE doesn’t yet work in MSFS (due to Microsoft/Asobo’s decisions) and I can’t yet make a SimObject do what I want it to myself. That’s one of the things I’m working on for X6TW.

Posted in Flight Simulator, Historical Scenery, Object Libraries, SceneryTagged historical, IJP Object Libraries, MSFS, Orkney, Twatt, WW2, X6TW1 Comment on ‘Tern’ing Over a New Page

Minor Oops. No Significant Injuries.

Posted on 27th February 2021 by IanP
Minor Oops. No Significant Injuries.

Thanks to Brian for pointing out to me that I had messed up the County which is home to RAF Middle Wallop, both on here and in the readme for the scenery.

It’s actually correct in the scenery itself, as I know full well that Middle Wallop is in Hampshire, not Surrey. Fixed it on the website and updated the readme file – that correction will roll out with the next scenery update (which means I need to do one now).

Sorry about that!

Posted in Flight Simulator, Historical Scenery, Site NewsTagged #MessedUpAgain, EGVP, Hampshire, Middle Wallop, OopsLeave a Comment on Minor Oops. No Significant Injuries.

A Slight Northern Detour

Posted on 28th January 2021 by IanP
A Slight Northern Detour

I took a quick (socially distant, of course – just pretend it’s Barnard Castle) trip up pretty much the entirety of the UK from Boxted this evening, after finding some far better images than I had before for the joint Watch Office and Ops Room structure, still standing at “The-Place-That-Shall-Not-Be-Named“.

Not finished yet (let alone textured), but…

Posted in blog, Flight Simulator, Historical Scenery, Object LibrariesTagged Absolutely Not Barnard Castle, Blender, Really should be in bed already, The Place That Shall Not Be Named, X6TWLeave a Comment on A Slight Northern Detour

Quick update

Posted on 17th January 202117th January 2021 by IanP

Right. My mental health is really not coping well with the current situation – the last few days have been completely messed up between that and my knackered back so absolutely nothing has been done.

Thanks to watching too many Dreamsofwings videos, this evening, though, a bit of light has crept into my brain cells and little bit of progress has been made. Not much, but it’s a heck of a lot more than recent weeks!

Continue reading “Quick update”
Posted in blog, Flight Simulator, Historical SceneryTagged blog, Boxted, Mental Health, MSFS2020, P3Dv5, scenery, The Place That Shall Not Be Named, X6TW1 Comment on Quick update

Ah… Blutions!

Posted on 5th December 2020 by IanP

I nearly entitled this blog entry “Battle of the Bogs”, but it wouldn’t be entirely accurate, as the problem I’m having right now isn’t the lavatories – I’ve got them (everywhere…) – it’s the washing, brushing and showering bits – in military parlance, the “ablutions”.

Continue reading “Ah… Blutions!”
Posted in blog, Flight Simulator, Historical SceneryTagged Blender, blog, EGBO, Halfpenny Green, scenery, WW23 Comments on Ah… Blutions!

Halfpenny Green: The Saga Continues

Posted on 6th November 20206th November 2020 by IanP
Halfpenny Green: The Saga Continues

I can’t actually remember how many years ago it was that I first created the Post Office building (the tiny 20×10 TB Building next to the main entrance) for my then local airfield, but it was a fair few. Put it this way, it was in GMax.

Over time, I added “things to represent” the buildings of the aerodrome site, as the default versions in sims tend to be so bad, then at some point, I went over the road as well and started adding Ted Andrews 20ft TB blocks everywhere there as well. By this point, I had also started taking my own photographs of the site and, well, let’s just say it spiralled somewhat out of control!

Continue reading “Halfpenny Green: The Saga Continues”
Posted in blog, Historical SceneryTagged Blender, blog, EGBO, Halfpenny Green1 Comment on Halfpenny Green: The Saga Continues

A Very Quick HG Update

Posted on 27th October 2020 by IanP

Things aren’t quite as bad as I feared with my never-ending rendition of the 1940s RAF Halfpenny Green (EGBO).

I’ve managed to resurrect the “master” Blender file, which had all but 89 buildings on it. That sounds a lot, but out of 269, it means that 180 were there. Every single material and texture in the master was broken, but a few hours later, that’s both fixed and rather improved, with one single material now applied to any building that uses a common texture sheet.

The missing building count is now down 26, to 63. Some of those are modelled, it’s just that they’re not on the “master” yet. About a dozen of them I have no idea what they looked like anyway, so educated guesswork is required for those.

If anyone is reading this… Send tea and chocolate. I need it!

Posted in blog, Flight Simulator, SceneryTagged #ReallyBrokeItThisTime, Blender, blog, EGBO, scenery3 Comments on A Very Quick HG Update

Oops #1,457,302

Posted on 26th October 2020 by IanP

Before I say anything else, I think that yes, I’ll be finishing off at least the current two projects with the FSX SDK and uploading them using that. If someone fancies testing my stuff in P3Dv5, let me know how badly it’s broken when I’ve uploaded it, please?

Now onto the whoopsie… I’ve *REALLY* broken Halfpenny Green. It’s not there at all right now and the Blender tools won’t let me recompile it.

I’m working on it. If you hear loud swearing coming from a Northern-Ireland-ish direction, it’s probably me.

Posted in blog, Flight Simulator, Historical Scenery, SceneryTagged #ReallyBrokeItThisTime, EGBO, Halfpenny Green2 Comments on Oops #1,457,302

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